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Erion |
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Teleport
Zone |
Portal to the
field between kingdom and Azran. |
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Ehre |
2
pieces of Sapphires and +9 above items are
needed to restore 10 pieces of Oriharukon
Powder. |
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Mount
Master |
Resurrects dead
mounts. However, mounts with Life Expectancy
of 0 cannot be resurrected. |
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Teleport
Zone |
Teleport
to Noatun Cattle |
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Mount
Captor |
Sells feeds for
all types of mount. |
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Farche |
Sells
recovery items, scrolls and food, potion,
replication stone (Grade B), etc. |
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Reiners |
Sells various
weapons |
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Neptus |
Sells
armors for Foema class |
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Reimers |
Sells armors
for Beast Master class |
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Ropelion |
Sells
armors for Trans Knight class |
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Luvian |
Sells armors
for Huntress class |
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Cargo
Guard |
NPC
in charge of item storage |
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Nell |
Sells premium
items. |
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Guild
Zone |
Guild
Zone for the Champion Guild in Erion. Only
members of the Champion Guild can enter this
zone. Only characters below level 150 are
allowed to participate in the Guild War. |
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Empis |
Accepts the challenger
against the Champion Guild for the Erion town
Guild War. |
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| 'Erion' was just a camp for adventurers who got tired from their voyage. At that time, because mount species were not dominant and hunting skills were very simple, they only hunted species like bear, wolf, and wild boar. To meet their needs for clothes, food, and house, Erion relied heavily from the other town not far from its location.
Mounts were used to aid kingdom's police
and they were eventually transformed into
special troops. They were also of tremendous
help during the war as they were the primary
means of transportation. Since then, the
demand for mounts increased and adventurers
who visited Erion desired to possess mounts
for themselves. Eventually, people from
over the continent flocked to Erion and
soon, the town got bigger and bigger and
became more prosperous. Because the trade
of mounts in the town was flourishing, hunting
monsters and other related stuffs about
mounts became Erion's specialty as they
supplied the mount feeds, essences and even
eggs.
As the town prospered, the citizens of Erion also became more adept in dealing with wild and ferocious monsters. Their skills were harnessed to a point that they began to hunt the most dangerous creatures that were ever known to mankind: the "Fenrir" and "Dragon." These mounts were so hard to come by and were even branded as the symbols of "death."
Erion does not possess a formidable
defensive structure like other big towns
but they more than compensate for this flaw
with their "mount" system.
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